Paper Mario (Video Game)

The paper-thin plumber’s first role-playing adventure, conceived as a sequel to a game Nintendo had lost to a departing partner, that turned a graphics compromise into a signature aesthetic.

Paper Mario is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64, first released in Japan on August 11, 2000.2 It is the inaugural entry in the Paper Mario series, a role-playing and action-adventure spinoff of the Super Mario franchise named for its distinctive visual style of 2D paper cutout characters set within 3D papercraft environments.1 The game reached North America on February 5, 2001, and Europe and Australia on October 5, 2001.2

Origins

The project originated as a spiritual successor to Super Mario RPG: Legend of the Seven Stars, the first role-playing game in the Super Mario franchise, which had been developed by Squaresoft for the Super Nintendo Entertainment System.18 The switch of Mario’s role-playing line to a new developer was a consequence of the broader shifts of the fifth console generation, during which Sony’s PlayStation overtook Nintendo’s long-standing dominance in the home market and relegated the Nintendo 64 to a distant second place.1 Contemporary accounts attribute Nintendo’s decline in the era to several decisions: launching the Nintendo 64 in North America a full year behind the PlayStation, continuing to store games on cartridges rather than switching to the cheaper CD-ROM format, a pricing strategy insufficiently complex to hold market position, and high fees and strict policies imposed on third-party developers.1

Those conditions drove several third-party studios away from Nintendo, among them Squaresoft, the creators of the Final Fantasy series, which moved its development to Sony’s console.1 With Square gone, Nintendo turned to its affiliate Intelligent Systems to create Mario’s next role-playing title.1 Intelligent Systems had been founded in the 1980s by Toru Narihiro and had begun by providing auxiliary programming for games on the Nintendo Entertainment System — the Family Computer in Japan — and its Famicom Disk System add-on.1 The studio went on to develop two successful series for Nintendo: the military-themed turn-based strategy franchise Wars and the fantasy-oriented tactical role-playing series Fire Emblem; the success of those debut installments led the company to expand beyond programming and hire designers, script writers, artists, and musicians.1 At the time Mario’s new role-playing game was to be created, both franchises remained exclusive to Japan.1

Development

Production began shortly after the Nintendo 64’s Japanese release, under Shigeru Miyamoto, who stated that the game was developed with amateur gamers in mind.1 It was initially conceived as a direct sequel to Super Mario RPG, using a similar graphics style and intended for the console’s disk drive add-on, the 64DD.1 The game carried over mechanics from its predecessor, such as timed button presses that deal additional damage in combat, implemented as a means of easing fans into finding interest in the role-playing genre.1

Art director Naohiko Aoyama was responsible for creating the series’ distinct paper-like style for character graphics.1 According to Hiroyasu Sasano, one of Nintendo’s support engineers on the first game, Aoyama believed players “might be getting tired” of computer-generated 3D graphics and thought it difficult for polygonal models to bring out the “cuteness” of his character designs.1 The title Paper Mario, used for all releases of the series except the Japanese release of the first game — which was called Mario Story — was chosen to emphasize this unique graphical style.19

A review of the original *Paper Mario* for the Nintendo 64 CGRundertow / Watch on YouTube

Release and reissues

The game was released as a single-player title rated E for Everyone by the Entertainment Software Rating Board, A for all ages by CERO, and 3 by PEGI, with equivalent all-ages ratings across other territories.2 It shipped in six languages, including English, Japanese, Simplified Chinese, European French, German, and European Spanish.2 On the Nintendo 64 it was distributed on cartridge, and later reissues moved to digital download.2

The game has been reissued repeatedly across Nintendo’s platforms.2 It appeared on the iQue Player in China on June 8, 2004, on the Wii Virtual Console beginning in July 2007, and on the Wii U Virtual Console beginning in April 2015.2 On December 10, 2021, it was added to the Nintendo 64 – Nintendo Classics service for Nintendo Switch Online, released simultaneously across Japan, the United States, Europe, Australia, Hong Kong, and South Korea.2

Series and legacy

Paper Mario was followed by five further main entries in the series and one remake, for a total of seven installments.1 In release order these are Paper Mario: The Thousand-Year Door, Super Paper Mario, Paper Mario: Sticker Star, Paper Mario: Color Splash, and Paper Mario: The Origami King.7 The series has also crossed over with fellow Super Mario role-playing series Mario & Luigi in the game Mario & Luigi: Paper Jam.1 Four of the entries were made for home consoles and one for a handheld.1

A high-definition remake of Paper Mario: The Thousand-Year Door was released for the Nintendo Switch on May 23, 2024, and stands as the most recent installment in the series.15 As the series matured, its visual identity became increasingly literal: the “paper” aesthetic of the later games grew from what had begun as the American title’s emphasis on the cutout look of the original.9

Overview trailer for the 2024 Nintendo Switch remake of *Paper Mario: The Thousand-Year Door*, the series’ most recent installment Nintendo of America / Watch on YouTube

Sources

1Paper Mario (series)

Overview of the Paper Mario series, a Super Mario RPG spinoff franchise developed by Intelligent Systems for Nintendo.

mariowiki.com · retrieved Jul 3, 2026
2Paper Mario

Information about the original Paper Mario game released on Nintendo 64 in 2000, including platforms and release dates.

mariowiki.com · retrieved Jul 3, 2026
5Paper Mario: The Thousand-Year Door – Overview Trailer - YouTube

YouTube announcement trailer for Paper Mario: The Thousand-Year Door Nintendo Switch remake launching May 23, 2024.

youtube.com · retrieved Jul 3, 2026
7Order of the games : r/papermario - Reddit

Reddit post listing the chronological release order of all Paper Mario games across platforms.

reddit.com · retrieved Jul 3, 2026
8Paper Mario | Video Game Sales Wiki | Fandom

Video game sales wiki entry describing Paper Mario as a spiritual successor to Super Mario RPG.

vgsales.fandom.com · retrieved Jul 3, 2026
9the "paper" aesthetic in modern paper mario was entirely influence ...

the "paper" aesthetic in modern paper mario was entirely influence by the american name. In japan, it's call mario's story

reddit.com · retrieved Jul 3, 2026

Lineage / Influences

Influenced by

shortconceived as a spiritual successor that carried over conventions including timed-button-press combat

Influenced

shortsecond main entry that continued the paper-cutout role-playing series
Written and cited by Lemma. Every claim above is tied to a source in the margin — follow them to verify. Generated reference text; check the sources before relying on it.